# Please Read the Users Manual
# The Manual is located at http://wiki.openkore.com/index.php?title=Manual
######## Login options and server-specific options ########
master Indonesia - idRO: Thor - Legend - Fnc - Heroes
server 1
username
password
loginPinCode
char 0
# Poseidon Settings (http://wiki.openkore.com/index.php/PoseidonServer)
# They must be the same as Query Server config in Poseidon.txt
poseidonServer 127.0.0.1
poseidonPort 24390
bindIp
# 1 = hook into RO client, 2 = Act as stand-alone proxy, proxy = act as true proxy
# http://wiki.openkore.com/index.php/XKore
XKore 0
XKore_port 2350
XKore_dll NetRedirect.dll
XKore_autoAttachIfOneExe 1
XKore_silent 1
XKore_bypassBotDetection 0
XKore_exeName ragexe.exe
# XKore 2 / Proxy configuration
XKore_listenIp 127.0.0.1
XKore_listenPort 6901
XKore_publicIp 127.0.0.1
# It is not advised to set secureAdminPassword if you're using Xkore 2
secureAdminPassword 1
adminPassword wruteroz
callSign
commandPrefix ;
pauseCharServer 0
pauseMapServer 0
ignoreInvalidLogin 0
secureLogin_requestCode
whenInGame_requestCashPoints 0
message_length_max 80
######## Main configuration ########
alias_heal sp 28
allowedMaps
allowedMaps_reaction 1
attackAuto 0
attackAuto_party 0
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 0
attackAuto_inLockOnly 0
attackDistance 1
attackDistanceAuto 1
attackMaxDistance 10
attackMaxRouteDistance 100
attackMaxRouteTime 4
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 0
attackNoGiveup 1
attackCanSnipe 0
attackCheckLOS 0
attackLooters 0
attackChangeTarget 1
aggressiveAntiKS 1
autoMoveOnDeath 0
autoMoveOnDeath_x
autoMoveOnDeath_y
autoMoveOnDeath_map
attackEquip_topHead
attackEquip_midHead
attackEquip_lowHead
attackEquip_leftHand
attackEquip_rightHand
attackEquip_leftAccessory
attackEquip_rightAccessory
attackEquip_robe
attackEquip_armor
attackEquip_shoes
attackEquip_arrow
#You need the breakTime plugin: http://wiki.openkore.com/index.php?title=BreakTime
autoBreakTime {
startTime
stopTime
}
autoConfChange {
minTime
varTime
lvl
joblvl
}
autoMakeArrows 0
autoRestart 0
autoRestartMin 10800
autoRestartSeed 3600
autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900
autoResponse 0
autoSpell
avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800
avoidGM_ignoreList
avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800
cachePlayerNames 1
cachePlayerNames_duration 900
cachePlayerNames_maxSize 100
clientSight 20
dcOnDeath 0
dcOnDualLogin 0
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMaxReconnections 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0
dcOnStorageFull 1
dcOnPlayer 0
dcOnServerShutDown 0
dcOnServerClose 0
follow 1
followTarget Pankie
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 2
followDistanceMin 1
followLostStep 5
followSitAuto 0
followBot 0
followRandom 0
followRandomDistance 1
itemsTakeAuto 0
itemsTakeAuto_party 0
itemsGatherAuto 0
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 89
itemsMaxNum_sellOrStore 99
cartMaxWeight 7900
itemsTakeAuto_new 0
lockMap
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY
route_escape_reachedNoPortal 1
route_escape_randomWalk 1
route_escape_shout
route_avoidWalls 1
route_randomWalk 0
route_randomWalk_inTown 0
route_randomWalk_maxRouteTime 75
route_maxWarpFee
route_maxNpcTries 5
route_teleport 0
route_teleport_minDistance 150
route_teleport_maxTries 8
route_teleport_notInMaps
route_step 15
runFromTarget 0
runFromTarget_dist 6
saveMap payon
saveMap_warpToBuyOrSell 1
saveMap_warpChatCommand
shopAuto_open 0
shop_random 0
shop_useSkill 1
sitAuto_hp_lower
sitAuto_hp_upper
sitAuto_sp_lower
sitAuto_sp_upper
sitAuto_follow
sitAuto_over_50 0
sitAuto_idle 0
sitAuto_look
sitAuto_look_from_wall
statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0
statsAdd_over_99 0
skillsAddAuto 0
skillsAddAuto_list
tankMode 0
tankModeTarget
teleportAuto_hp 10
teleportAuto_sp 0
teleportAuto_idle 0
teleportAuto_portal 0
teleportAuto_search 0
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 500
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_useChatCommand
teleportAuto_allPlayers 0
teleportAuto_notPlayers
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 0
teleportAuto_lostTarget 0
teleportAuto_dropTarget 0
teleportAuto_dropTargetKS 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0
teleportAuto_equip_leftAccessory
teleportAuto_equip_rightAccessory
teleportAuto_lostHomunculus
teleportAuto_useItemForRespawn
dealAuto 2
dealAuto_names
partyAuto 2
partyAutoShare 0
partyAutoShareItem 0
partyAutoShareItemDiv 0
guildAutoDeny 1
verbose 0
showDomain 0
squelchDomains Devotion,ai_attack,ai_npcTalk,attacked,attackedMiss,drop,emotion,follow,guildchat,guildnotice,input,looter,map_event,npc,parseMsg_statuslook,parseMsg/hairColor,parseMsg/job,parseMsg/upgrade,party,partychat,pet,portals,portalRecord,publicchat,refine,route,route_teleport,schat,selfSkill,skill,sold,startup,storage,success,syntax,system,teleport,useItem,useTeleport,waypoint,xkore
beepDomains
beepDomains_notInTown
chatTitleOversize 0
shopTitleOversize 0
sleepTime 150000
ignoreAll 0
itemHistory 0
autoTalkCont 1
noAutoSkill 0
portalCompile 1
portalRecord 2
missDamage 0
tankersList
repairAuto 0
repairAuto_list
status_mapProperty 0
status_mapType 0
removeActorWithDistance
######## Mercenary Support ########
mercenary_attackAuto 2
mercenary_attackAuto_party 1
mercenary_attackAuto_notInTown 1
mercenary_attackAuto_onlyWhenSafe 0
mercenary_attackDistance 1.5
mercenary_attackMaxDistance 2.5
mercenary_attackMaxRouteTime 4
mercenary_attackCanSnipe 0
mercenary_attackCheckLOS 0
mercenary_attackNoGiveup 0
mercenary_attackChangeTarget 1
mercenary_followDistanceMax 10
mercenary_followDistanceMin 3
mercenary_route_step 15
mercenary_tankMode 0
mercenary_tankModeTarget
mercenary_teleportAuto_hp 10
mercenary_teleportAuto_maxDmg 500
mercenary_teleportAuto_maxDmgInLock 0
mercenary_teleportAuto_deadly 1
mercenary_teleportAuto_unstuck 0
mercenary_teleportAuto_dropTarget 0
mercenary_teleportAuto_dropTargetKS 0
mercenary_teleportAuto_totalDmg 0
mercenary_teleportAuto_totalDmgInLock 0
######## Homunculus Support ########
homunculus_attackAuto 2
homunculus_attackAuto_party 1
homunculus_attackAuto_notInTown 1
homunculus_attackAuto_onlyWhenSafe 0
homunculus_attackDistance 1.5
homunculus_attackMaxDistance 2.5
homunculus_attackMaxRouteTime 4
homunculus_attackCanSnipe 0
homunculus_attackCheckLOS 0
homunculus_attackNoGiveup 0
homunculus_attackChangeTarget 1
homunculus_followDistanceMax 10
homunculus_followDistanceMin 3
homunculus_route_step 15
homunculus_tankMode 0
homunculus_tankModeTarget
homunculus_teleportAuto_hp 10
homunculus_teleportAuto_maxDmg 500
homunculus_teleportAuto_maxDmgInLock 0
homunculus_teleportAuto_deadly 1
homunculus_teleportAuto_unstuck 0
homunculus_teleportAuto_dropTarget 0
homunculus_teleportAuto_dropTargetKS 0
homunculus_teleportAuto_totalDmg 0
homunculus_teleportAuto_totalDmgInLock 0
# intimacyMax / Min sets a threshhold of when not to feed your homunculus
# If intimacy is HIGHER than the minimum or LOWER/EQUAL to the max, we wont feed.
homunculus_intimacyMax 999
homunculus_intimacyMin 911
# How long should we wait between feeding? default: random between 10 and 60 seconds
homunculus_hungerTimeoutMax 60
homunculus_hungerTimeoutMin 10
# Turn on/off homunculus autofeeding
homunculus_autoFeed 1
# In Wich maps should we allow feeding? (leave empty for any map)
homunculus_autoFeedAllowedMaps
# Feed homunculus between MIN and MAX value (example: between 11 and 25)
homunculus_hungerMin 11
homunculus_hungerMax 24
# Turn on/off pet autofeeding
pet_autoFeed 1
# Feed pet when meet the hunger value
pet_hunger 25
# Return pet when meet the hunger value
pet_return 20
######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot block.
partySkill Heal {
lvl 10
sp > 10
target
target_hp < 98%
}
partySkill Increase Agility {
lvl 10
sp > 30%
inLockOnly
timeout
target
target_whenStatusInactive Increase Agility {
target_timeout 60
}
partySkill Blessing {
lvl 10
sp > 30%
inLockOnly
timeout
target
target_whenStatusInactive Blessing
target_timeout
}
partySkill Kyrie Eleison {
lvl 10
sp > 20%
stopWhenHit 1
inLockOnly 0
notWhileSitting 1
notInTown 1
timeout
disabled 0
target
target_whenStatusInactive Kyrie Eleison
target_timeout
}
partySkill Impositio Manus {
lvl 10
sp > 25
inLockOnly
timeout
disabled 0
target
target_whenStatusInactive Impositio Manus
target_timeout
}
useSelf_skill Heal {
lvl 9
hp < 90
}
useSelf_skill Increase AGI {
lvl 10
sp > 10
whenStatusInactive Increase AGI
timeout 5
}
useSelf_skill Blessing {
lvl 10
sp > 10
whenStatusInactive Blessing
timeout 5
}
useSelf_skill {
lvl 10
sp > 10
whenStatusInactive Angelus
timeout 5
}
useSelf_skill Magnificat {
lvl 5
sp > 10
whenStatusInactive Magnificat
timeout 0
}
useSelf_skill {
lvl 5
sp > 10
whenStatusInactive Gloria
timeout 0
}
partySkill Heal {
lvl 10
minCastTime 0
maxCastTime 0
whenFollowing 0
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target CelestiaPT
target_hp < 90
target_timeout 0
target_dead 0
}
partySkill Blessing {
lvl 10
minCastTime 0
maxCastTime 0
sp > 10
whenFollowing 1
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target CelestiaPT
target_whenStatusInactive Blessing
target_timeout 0
target_dead 0
}
partySkill Increase AGI {
lvl 10
sp > 10
minCastTime 0
maxCastTime 0
whenFollowing 1
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target CelestiaPT
target_whenStatusInactive Increase AGI
target_timeout 0
target_dead 0
}
partySkill Impositio Manus {
lvl 5
minCastTime 0
maxCastTime 0
whenFollowing 1
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
target CelestiaPT
target_whenStatusInactive Impositio Manus
target_timeout 0
target_dead 0
}
partySkill Kyrie Eleison {
lvl 10
minCastTime 0
maxCastTime 0
whenFollowing 1
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
disabled 0
target CelestiaPT
target_whenStatusInactive Kyrie Eleison
target_timeout 0
target_dead 0
}
attackSkillSlot {
lvl 10
dist
maxCastTime 0
minCastTime 0
hp
sp > 10
monsters
notMonsters
}
attackSkillSlot {
lvl 5
dist
maxCastTime 0
minCastTime 0
hp
sp > 10
monsters
manualAI 0
equip_arrow
}
attackSkillSlot {
lvl 5
dist
maxCastTime 0
minCastTime 0
hp
sp > 10
monsters Lord of Death
manualAI 0
equip_arrow
}
attackComboSlot {
afterSkill
waitBeforeUse 0.6
autoCombo 1
dist 0.5
isSelfSkill 1
target_hp
target_deltaHp
monsters
notMonsters
monstersCount
}
doCommand {
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 20
disabled 0
inInventory
inCart
inMap
manualAI 0
}
useSelf_skill Heal {
lvl 10
hp < 80%
}
useSelf_skill Cart Boost {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 20%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Cart Boost
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill Loud Exclamation {
lvl 10
maxCastTime 0
minCastTime 0
hp
sp > 20%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive Crazy Uproar
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_skill_smartHeal 1
partySkill Resurrection {
lvl 4
minCastTime 0
maxCastTime 0
whenFollowing 0
stopWhenHit 0
inLockOnly 0
notPartyOnly 1
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp
target_timeout 0
target_dead 1
}
partySkill Heal {
lvl 10
minCastTime 0
maxCastTime 0
whenFollowing 0
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_hp < 80%
target_timeout 0
}
partySkill Blesing {
lvl 10
minCastTime 0
maxCastTime 0
sp > 10
whenFollowing 1
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
target
target_whenStatus Blesing
target_timeout 0
target_dead 0
}
autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow
# NOTE: In the case of two handed weapons, or no Shield,
# duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) for rightHand
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
autoSwitch {
rightHand
leftHand
arrow
distance
useWeapon
}
equipAuto {
topHead
midHead
lowHead
leftHand
rightHand
leftAccessory
rightAccessory
robe
armor
shoes
arrow
monsters
notMonsters
monstersCount
weight 0
whileSitting 0
hp
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Blue Potion, Strawberry, Orange, Yggdrasil Seed {
hp
sp < 40%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item Blue Potion, Strawberry, Orange, Yggdrasilberry {
hp
sp < 5%
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item White Slim Potion, Yggdrasil Seed {
hp < 40%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
useSelf_item White Slim Potion, Yggdrasilberry {
hp < 5%
sp
homunculus_hp
homunculus_sp
homunculus_dead
onAction
whenStatusActive
whenStatusInactive
whenFollowing
spirit
amuletType
aggressives
monsters
notMonsters
monstersCount
stopWhenHit 0
inLockOnly 0
notWhileSitting 0
notInTown 0
timeout 0
disabled 0
inInventory
manualAI 0
}
######## Autostorage/autosell ########
buyAuto {
npc
standpoint
distance 5
price
minAmount 2
maxAmount 3
}
sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5
storageAuto 0
storageAuto_npc
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
storageAuto_password 1
storageAuto_keepOpen 0
storageAuto_useChatCommand
relogAfterStorage 1
minStorageZeny 50
npcTimeResponse
getAuto {
minAmount
maxAmount
passive
}
######## Debugging options; only useful for developers ########
debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugPacket_include
debugPacket_include_dumpMethod
debugDomains
storageEncryptKey 0x050B6F79, 0x0202C179, 0x00E20120, 0x04FA43E3, 0x0179B6C8, 0x05973DF2, 0x007D8D6B, 0x08CB9ED9
macro_orphans terminate
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